Software developer and engineering manager with over 10 years of experience driving initiatives, building products, and optimizing engineering processes. Indie game developer, open-source maintainer, and tech writer.
- 🚀 open-project-manager
A lightweight, fast, self-hostable project management board built specifically for AI workflows, developers, and small teams. Features REST and MCP (Model Context Protocol) API integrations, zero-container low-memory self-hosting, SQLite storage, Next.js, and Docker support.
- react-js-banner — React JS line banner component with built-in fade-in and fade-out animations.
- react-js-search — Plug-and-play search input component with change and search callbacks.
- react-js-paginator — Clean and customizable pagination component for React applications.
- react-table-with-csv-download — Table and log viewer component with seamless CSV export support.
- file-uploader — Async file uploader component with animated loading state abstraction.
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🏎️ Wacky Drivers
A chaotic top-down arcade racer where drifting, boosting, power-ups, and split-screen couch co-op turn every race into pure madness! Featuring Grand Prix, Arcade, and Time Attack modes across 16 wild stages.
👉 Wishlist on Steam | App Store | Google Play -
⚽ Mejengapp
La red social y app definitiva del fútbol amateur (desde 2020). Organizá partidos, armá equipos equilibrados, registrá estadísticas (goles, asistencias, MVP), medí tu físico y conquistá 40+ trofeos.
👉 App Store | Google Play
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☕ Estructuras de datos: listas dinámicas y punteros con Java
Aprenda a crear estructuras de datos lineales utilizando punteros en Java mientras construimos un juego de dominó. -
🐍 Python 3: Programación Orientada a Objetos haciendo juegos
Aprenda desde cero los principios fundamentales del diseño y programación orientada a objetos utilizando Python 3 y creando juegos interactivos. -
🕹️ Unity: programación de videojuegos 2D con C# y Unity 6
Aprenda a programar videojuegos 2D desde cero con Unity 6, C# y Visual Studio Code paso a paso.
- OpenSpec for Local AI: A Complete Guide to Running Ollama and Cline on Your Own Hardware
- Building Lean AI Workflows with OpenSpec and Caveman
- I Paid for Google Antigravity, and my Quota Stayed at Zero for Days
- Self-Hosting Vikunja (board project) on a Raspberry Pi The Right Way
- Installing and Configuring Pi-hole on Raspberry Pi (The Right Way)
- 5 Things I Actually Do With a Raspberry Pi
- Devlog 11: Fresh Paint & New Rides expand the Garage in Wacky Drivers
- Devlog 10: How to Create & Publish a Steam Demo (Steamworks Guide for Indie Devs)
- Devlog 9: Couch Co-op Chaos: Fixing Split-Screen Input
- Devlog 8: How I Localized a “Finished” Unity Game
- Devlog 7: Gamifying the Game with Steam Achievements
- Devlog 6: What if I add a multiplayer game mode…?
- Devlog 5: Creating a Steam Page (The Real Work Behind “Coming Soon”)
- Devlog 4: Navigation & The Minimap
- Devlog 3: AI Personalities & Difficulty levels
- Devlog 2: Cars, Stats, Progression, and Meaningful Choices
- Devlog 1: Introduction to Wacky Drivers
- Learnings of a Solo Game Developer — Wacky Drivers video game
- Create and Publish a React Component to NPM (2026 Updated Guide)
- Navigating the Challenges of Technical Debt in Engineering Projects
- Automation and Scaling in Engineering Leadership and Management
- Improving Performance in Pull Requests
- The Art of Delegation: The Human Way to Scale Up
- Maximizing Your Growth: A Guide to Getting the Best from Platohq Mentorship
📬 Connect on LinkedIn or follow on Medium for new articles and devlogs!





