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davnotdev
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godot
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Add emdawnwebgpu build support
🔗 GHA
#60:
Commit
10bc9c3
pushed by
davnotdev
1m 17s
webgpu
webgpu
1m 17s
View workflow file
Begin decreasing WebGPU limits
🔗 GHA
#59:
Commit
7566336
pushed by
davnotdev
1m 23s
webgpu
webgpu
1m 23s
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Somewhat usable dawn-desktop build
🔗 GHA
#58:
Commit
f281825
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davnotdev
1m 34s
webgpu
webgpu
1m 34s
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WIP support dawn-desktop platform
🔗 GHA
#57:
Commit
d666305
pushed by
davnotdev
1m 30s
webgpu
webgpu
1m 30s
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Remove as many wgpu features as possible
🔗 GHA
#56:
Commit
d4f82df
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davnotdev
1m 18s
webgpu
webgpu
1m 18s
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Remove binding array extensions, unify correction indexing
🔗 GHA
#55:
Commit
4cde3fa
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davnotdev
1m 21s
webgpu
webgpu
1m 21s
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Remove binding array extensions, unify correction indexing
🔗 GHA
#54:
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d3d9cc2
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34s
webgpu
webgpu
34s
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Implement Push Constant Emulation
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#53:
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f1be965
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1m 29s
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webgpu
1m 29s
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Implement Push Constant Emulation
🔗 GHA
#52:
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f1b13f3
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1m 16s
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1m 16s
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Revert "Include recent thirdparty KhronosGrouop/glslang OpModfStruct …
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#51:
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4e6b79e
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25m 40s
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25m 40s
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Many rendering fixes for v4.7 rebase
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#50:
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fe65d18
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1m 39s
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1m 39s
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Questionable changes to make many more games work
🔗 GHA
#49:
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566b61c
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22m 30s
4.5-dev-webgpu
4.5-dev-webgpu
22m 30s
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Merge pull request #119076 from jaydensipe/misc-csv-separator
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#48:
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e06dd81
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44s
master
master
44s
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Compiling on v4.6, continuing rebasing
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#47:
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d8d9a00
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25m 54s
4.6-webgpu-rebased
4.6-webgpu-rebased
25m 54s
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Compiling on v4.5, continuing rebasing
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#46:
Commit
e2e9e78
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26m 34s
4.5-webgpu-rebased
4.5-webgpu-rebased
26m 34s
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Questionable changes to make many more games work
🔗 GHA
#45:
Commit
566b61c
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davnotdev
29s
webgpu
webgpu
29s
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Pad texture copies for wgpu validation
🔗 GHA
#44:
Commit
9111c9c
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22s
webgpu
webgpu
22s
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Basic 3d working, Integrate mocking for uniform sets
🔗 GHA
#43:
Commit
b9aeabf
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24m 2s
webgpu
webgpu
24m 2s
View workflow file
Tiny tweaks
🔗 GHA
#42:
Commit
babaa2c
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24s
webgpu
webgpu
24s
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Be neat and tag our dependencies
🔗 GHA
#41:
Commit
dd32176
pushed by
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22m 48s
webgpu
webgpu
22m 48s
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New limits for running wgpu v29
🔗 GHA
#40:
Commit
0e605ac
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19m 19s
webgpu
webgpu
19m 19s
View workflow file
No storage and render buffers and only depth-only views in bind groups
🔗 GHA
#39:
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4f49224
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1m 2s
webgpu
webgpu
1m 2s
View workflow file
Fix confusion with DepthStencil textures and aspects
🔗 GHA
#38:
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89997b9
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57s
webgpu
webgpu
57s
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Foolishly forgot to add webgpu_common.h
🔗 GHA
#37:
Commit
fc3b6d9
pushed by
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55s
webgpu
webgpu
55s
View workflow file
WIP Up to driver crash on some 3d games
🔗 GHA
#36:
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632e9a9
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59s
webgpu
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59s
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