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Released Console Games

Mega Duck / Cougar Boy Console Dev Tools & Resources

Hardware

Tools

  • tilepalquant: C++ console port of rilden's excellent tile based palette quantizer for images. console
  • png2hicolorgb: Build toolchain friendly version of a classic hi-color converter for the GBC. console
  • Romusage: Dev tool to report used/available space for Game Boy ROMs. console
  • GBToolsID: Identify tools used to build Game Boy ROMs. web, console
  • GIMP Tilemap GB / png2gbtiles: Import/Export Game Boy GBMB/GBTD graphics. GIMP plugin, console
  • GIMP Tilemap Helper: plugin for working with game tile maps. GIMP plugin
  • GIMP Pixel Art Scalers: GIMP Plugin
  • GIMP ROM Bin: plugin to load/save console ROMs as images. GIMP Plugin

Misc Game Boy tools and tech demos

  • Detecting the Analogue Pocket Game Boy core via wave RAM: source
  • Dungeon torch light reveal effect: source
  • Demake of Axelay mode 7 effect: source, itch.io
  • Canyon Racer: Playable vertical parallax tech demo/game: source, itch.io play/download
  • GB Window used as a large sprite: source
  • Rolling cylinder effect (2025): source
  • Reading the SNES Mouse and Gamepad on the Game Boy link port (2025): source
    • Patch of an open source Mine Sweeper game to use the SNES Mouse (2025): source
  • Reading a USB Mouse and Keyboard on the Game Boy link port: source
  • SGB Snes Mouse GBDK, an improved version of vinheim3's SGB patch (2026): source
  • Button press scanline graph: source

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